Boxer human style (for my human race concept) | Fandom (2024)

Note: I think the 2ed mode is alittle OP, and im not sure how much I like both obtainment quests.

Obtainment: once level 15 as a human, talk to the boxing trainer in the gym and he will tell you to make sure you have 30 or more strg, and 15 or more vit, if you have this he will tell you to talk to the boxer in the ring. Once you talk to them you will go into a mini game where u have to punch with WASD (to punch the right place) and dodge or block with space + WASD. Different keys will pop up on ur screen as to hit them, once you land 10 punches without being hit you will get the spec.

Look: in base form you will have nothing but ur fists, once you enter first form (G) you will put boxing gloves on, and take a guard stance. In your second form (100% bar + first form hitting G, like any other) you will take the gloves off and put on large silver brass knuckles with gems every knuckle.

Move one: combo extender

One One Two

You will quickly punch twice with your left arm, then punch slightly harder with your right arm dealing mid-high stun

Scaling: strength

Dmg: 0.6X your strg stat

Cooldown: 19 seconds at max

Mastery: +1 mastery = -3 second cooldown

Block: last hit breaks (have to m2 counter)

Parry: no

Stun: mid-high

Knockdown: none

Move two: combo ender

Flurry

You punch at the neck, then punch 15 times super quickly, then punch hard dealing high knockback

Scaling: strength

Dmg: 1.6X strg stat

Cooldown: 32 seconds

Mastery: +1 master = 0.3% more knock back

Block: breaks

Parry: no

Stun: none

Knockdown: very high

Move three: sudo-extender

Skull crusher

You punch the gut, they fall down and then you overhead hit the back of their head hitting them on the ground. This move ends you neutral, so with good timing you could extend off this

Scaling: strength

Dmg: 1.2XS strg stat

Cooldown: 25 seconds

Mastery: +1 mastery = 0.2% faster to come out (harder to parry)

Block: breaks

Parry: yes

Stun: very low

Knockdown: very low

Second mode: to get it you talk to the boxer in the ring and talk to him, he will send you to the ally where ‘shady arrancar’ is in KT where there is a small crowd of people and a run down boxing ring with someone in the middle, you need to talk to him and fight him. This is a bear knuckle boxing fight, you will fight him as he uses all boxing moves + boxing awakening + a few hakuda and arrancar hakuda moves (show stopper, headstrong, earth crouching dragon, banishing hunt and flying fist. Goes on ur stats as any other 2ed mode does, works a lot like them, just a smaller arena.

Passives:

Steel knuckles: all hand to hand dmg is 20% higher

Boxers read: when hitting E, you crouch down and leave a trail of your retatsu colour as you slowly bob and walk in a boxing stance, this mode stays for 3 seconds and if hit during this you run behind them super fast and can land a m1 (and any combo off a m1) | (will work on ceros if you are close to them, not always tho)

Boxers defence: you can block a final m1 and m2 counter

Explosive feet: the first 35% of your flash step is 2X the speed as a normal, but the last 65% is 0.75X slower

True boxer: boxer perks buff all boxing moves along side m1’s

Ult: collateral damage

You get a red outline for 0.3 secs, then drive your fist up, launching a massive uppercut sending anyone hit in the air and back massively, dealing 1.5X strg stat, you then have to run under them where a red box will appear, as they land again you will punch them back into a wall dealing 1.3X strg stat, another red box will appear that you need to jump into, where you will jump up and slam the ground dealing massive damage and an AOE dmg of 2X strength stat. Anyone hit by the first hit will be gareenteed to get hit by the other two if you land in the boxes. The cooldown snails with the amounts of hit you land (so if you hit the first and not second, it’s a shorter cooldown than if you hit all three)

Scailing: strength

Dmg: I ain’t doing that math, every hit does what’s listed there.

Cooldown: 63 seconds for first punch only, 72 for 2 punches, and 80 for all punches.

Block: bypasses

Parry: no

Stun: none

Knockdown: very high

Boxer human style (for my human race concept) | Fandom (2024)

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